Please be aware this material is still very much a work in progress and as such, is unfinished, not very user friendly, uses data from dungeons and dragons 5e, and is likely to change a lot.
Humanoid Diplomat.
Standard humanoid and a good all rounder, lots of utility but low health and non-combat focussed.
note: Being a humanoid doesn't have to be a human from terra 12 (earth). It can be anything that is roughly human, harkonnen from dune, spok from star trek, even Jar-Jar Binks.
Kaled Cortexid Engineer.
Floating brain with high intelligence and a range of different technological gadgets.
They can communicate telepathically and control things with their mind, the big brain am winning again.
Bengan Culicoid Weapons Expert.
Your Rick and Morty style bug men. As a culicoid you're a 6 foot mosquito, you can heal by drinking the blood of your enemies, and have an understanding with just about every weapon you can get your hands on, you just love killin'.
Grogan Radborn Chemist.
Chemistry is your game but don't let that get in the way of your brutish nature. As a grogan radborn you're a nuclear resistant supermutant from fallout, you're tough, have lots of health, and lots of rage. It's literally what radborns were built for!